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104
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GAMEON
2001
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Modeling And Simulation
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GAMEON 2001
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A Learning Architecture for the Game of Go
15 years 4 months ago
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www.kbs.twi.tudelft.nl
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer
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