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ASSETS
2006
ACM
216
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Emerging Technology
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ASSETS 2006
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Non-speech input and speech recognition for real-time control of computer games
15 years 8 months ago
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This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
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