In the third of an ongoing series of exploratory sound information display studies, we augmented a dual task with a mixed-use auditory display designed to provide relevant alert i...
Derek P. Brock, James A. Ballas, Janet L. Stroup, ...
One of the fundamental limitations on the fidelity of interactive virtual audio display systems is the delay that occurs between the time a listener changes his or her head positi...
Douglas Brungart, Brian D. Simpson, Richard L. McK...
We present an Auditory Information Seeking Principle (AISP) (gist, navigate, filter, and details-on-demand) modeled after the visual information seeking mantra [1]. We propose tha...
Haixia Zhao, Catherine Plaisant, Ben Shneiderman, ...
We describe significant developments towards a real-time implementation of SonArt, the parameter mapping framework first presented in [1] 1 . Enhancements include the incorporatio...
If the mental objects of philosophy, art, and science ... have a place it will be in the deepest synaptic fissures, in the hiatuses, intervals, and mean-times of the non-objectifi...
Point estimation is a relatively unexplored facet of sonfication. We present a new computer application, the Audio Abacus, designed to transform numbers into tones following the a...
Non-speech audio navigation systems can be very effective mobility aids for persons with either temporary or permanent vision loss. Sound design has certainly been shown to be imp...
We describe a software system which enables computergenerated soundscapes to be synthesised, spatialised and edited using a gestural interface. Iterative design and testing of the...
James Sheridan, Gaurav Sood, Thomas Jacob, Henry G...
The role of soundscape design to enhance the sense of presence in virtual reality is discussed and tested. Preliminary results which compare real versus virtual soundscapes are re...