This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
The aim of this paper is to find the best representation for the appearance of surfaces with Lambertian reflectance under varying illumination. Previous work using principal compo...
The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...