Knowing which edges in an image denote shadow edges and which are due to object boundaries or changes in surface reflectance has important applications in both computer vision and...
- Video sequences are compressed by processing individual macroblocks within frames. Traditional macroblock order of processing is linear from the left to the right, and from the t...
We present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building region...
In this paper, we describe how 3D Euclidean measurements can be made in a pair of uncalibrated images, when only minimal geometric information are available in the image planes. T...
This article focuses on the field-to-image registration for TV sports-related image processing through basic geometrical reasoning. We propose a robust automatic line-based method...
Jean-Bernard Hayet, Justus H. Piater, Jacques G. V...
This paper presents a novel framework to achieve scalable multi-view image coding. As open loop operation, the wavelet lifting scheme for geometric filtering has been exploited to ...
Down-up sampling of images is an essential process for spatial scalability of the video coding standard. We propose an efficient down-up sampling method in spatial domain using DC...
A new approach for localizing facial structure in videos is proposed in this paper by modeling shape alignment dynamically. The approach makes use of the spatial-temporal continuit...