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TEDU
2012
289views Education» more  TEDU 2012»
12 years 1 months ago
Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices
This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive storytelling, and proposes methods for how they can be used in engaging ways fo...
Nicolas Szilas, Monica Axelrad, Urs Richle
ATAL
2011
Springer
12 years 6 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
ATAL
2010
Springer
13 years 1 months ago
Directing value: driven artificial characters
In this paper we introduce the notion of character's values to mediate between agents and story direction in storytelling systems. By relating characters' goals with the...
Rossana Damiano, Vincenzo Lombardo
ICIDS
2010
Springer
13 years 4 months ago
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool
With the increasing number of prototypes and market applications of interactive storytelling, the understanding and optimization of how end users respond to computer-mediated inter...
Ivar E. Vermeulen, Christian Roth, Peter Vorderer,...
JVCA
2002
157views more  JVCA 2002»
13 years 6 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
MM
2010
ACM
189views Multimedia» more  MM 2010»
13 years 6 months ago
Changing characters' point of view in interactive storytelling
Virtual characters are at the epicentre of Interactive Storytelling systems and in recent years multiple AI planning approaches have been described to specify their autonomous beh...
Fred Charles, Julie Porteous, Marc Cavazza
ATAL
2010
Springer
13 years 7 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
IVEVA
2004
13 years 7 months ago
Development of an API to Create Interactive Storytelling Systems
Abstract. Interactive storytelling (IS) is an incipient field that has not been completely formalized yet. There is still a significant amount of research to be done. Especially re...
Enrique Larios, Jesus Savage, José Larios, ...
GAMEON
2001
13 years 7 months ago
Behavioural Interaction of Characters for Virtual Storytelling
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Fred Charles, Steven J. Mead, Marc Cavazza
IWEC
2010
13 years 7 months ago
The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Barbaros Bostan, Tim Marsh