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152
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SAC
2009
ACM
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Applied Computing
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SAC 2009
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Aspect-oriented procedural content engineering for game design
15 years 8 months ago
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homes.dico.unimi.it
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
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