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140
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NETGAMES
2006
ACM
326
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Computer Networks
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NETGAMES 2006
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A distributed architecture for MMORPG
15 years 9 months ago
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www.comp.nus.edu.sg
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
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