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111
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SIGGRAPH
1999
ACM
90
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Computer Graphics
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SIGGRAPH 1999
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Optimization of Mesh Locality for Transparent Vertex Caching
15 years 7 months ago
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research.microsoft.com
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
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