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119
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GRAPHICSINTERFACE
2003
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Computer Graphics
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GRAPHICSINTERFACE 2003
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Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
15 years 4 months ago
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www.graphicsinterface.org
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Wei Li 0004, Arie E. Kaufman
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