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154
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DSRT
2005
IEEE
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Modeling and Simulation
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DSRT 2005
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3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
15 years 4 months ago
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Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
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