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105
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WSCG
2003
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WSCG 2003
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Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
15 years 4 months ago
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wscg.zcu.cz
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
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