Sciweavers

EGH
2010
Springer
15 years 10 days ago
Hardware implementation of micropolygon rasterization with motion and defocus blur
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan