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AIIDE
2008
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Artificial Intelligence
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AIIDE 2008
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Constructing Complex NPC Behavior via Multi-Objective Neuroevolution
15 years 5 months ago
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nn.cs.utexas.edu
It is difficult to discover effective behavior for NPCs automatically. For instance, evolutionary methods can learn sophisticated behaviors based on a single objective, but realis...
Jacob Schrum, Risto Miikkulainen
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