e network, similar to CPU and memory, is a critical and shared resource in the cloud. However, unlike other resources, it is neither shared proportionally to payment, nor do cl...
— Due to the network technology advances, an order-of-magnitude jump has been produced in the network bandwidth. This fact has returned to wake up the interest on protocol offloa...
Large scale video streaming over Internet requires a large amount of resources such as server I/O bandwidth, network bandwidth. A number of video delivery techniques can be used to...
All existing lookup algorithms in structured peerto-peer (P2P) systems assume that all peers are uniform in resources (e.g., network bandwidth, storage and CPU). Messages are rout...
Communicationin aparallel systemfrequently involvesmoving data from the memory of one node to the memory of another; this is the standard communication model employedin message pa...
Display of continuous media using self-organizing ad hoc networks of wireless communication systems will potentially be used in a variety of applications. Example deployments migh...
Mobile applications will increasingly depend upon multimedia information originating in the web and attempt to access this data over wireless networks that are more expensive and ...
Ethernet is a widely used low-cost networking technology. It however lacks the determinism and resource management features needed to meet realtime requirements of multimedia appli...
Conventional network management is based on SNMP and often run in a centralized manner. Although the centralized management approach gives network administrators a flexibility of ...
A key issue when designing and implementing largescale publish/subscribe systems is how to efficiently propagate subscriptions among the brokers of the system. Brokers require thi...