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90
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CG
2002
Springer
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Computer Graphics
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CG 2002
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Learning a Game Strategy Using Pattern-Weights and Self-play
15 years 2 months ago
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www.arishapiro.com
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
Ari Shapiro, Gil Fuchs, Robert Levinson
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