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TVCG
2012
192views Hardware» more  TVCG 2012»
12 years 11 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
96
Voted
MICCAI
1998
Springer
15 years 1 months ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson
55
Voted
ICPR
2008
IEEE
15 years 3 months ago
Metal-dielectric object classification by polarization degree map
Material classification of object surfaces from captured image data is an essential problem in computer vision. The present paper proposes a method for stably classifying the mate...
Shoji Tominaga, Tetsuya Yamamoto
CVPR
2008
IEEE
15 years 10 months ago
Efficient photometric stereo on glossy surfaces with wide specular lobes
This paper presents a new photometric stereo method aiming to efficiently estimate BRDF and reconstruct glossy surfaces. Rough specular surfaces exhibit wide specular lobes under ...
Hin-Shun Chung, Jiaya Jia