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TVCG
2012
192views Hardware» more  TVCG 2012»
13 years 19 days ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
111
Voted
MICCAI
1998
Springer
15 years 2 months ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson
ICPR
2008
IEEE
15 years 4 months ago
Metal-dielectric object classification by polarization degree map
Material classification of object surfaces from captured image data is an essential problem in computer vision. The present paper proposes a method for stably classifying the mate...
Shoji Tominaga, Tetsuya Yamamoto
86
Voted
CVPR
2008
IEEE
16 years 7 days ago
Efficient photometric stereo on glossy surfaces with wide specular lobes
This paper presents a new photometric stereo method aiming to efficiently estimate BRDF and reconstruct glossy surfaces. Rough specular surfaces exhibit wide specular lobes under ...
Hin-Shun Chung, Jiaya Jia