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129
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IJAMC
2010
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IJAMC 2010
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Design issues for Peer-to-Peer Massively Multiplayer Online Games
15 years 1 months ago
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www.macs.hw.ac.uk
: Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server architectures convey some benefits, they suffer from s...
Lu Fan, Philip W. Trinder, Hamish Taylor
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