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NOSSDAV
2005
Springer
89
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Computer Networks
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NOSSDAV 2005
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Supporting P2P gaming when players have heterogeneous resources
15 years 8 months ago
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prisms.cs.umass.edu
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
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