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CGF
2006
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CGF 2006
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Real-Time Weighted Pose-Space Deformation on the GPU
15 years 3 months ago
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rudomin.cem.itesm.mx
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
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