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113
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EGH
2007
Springer
173
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Computer Graphics
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EGH 2007
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Programmable shaders for deformation rendering
15 years 9 months ago
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vizlab.rutgers.edu
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
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