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106
Voted
TVCG
2010
156
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more
TVCG 2010
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Yet Faster Ray-Triangle Intersection (Using SSE4)
15 years 1 months ago
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igad.nhtv.nl
—Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing), but also in physics simulation, collision detection, m...
Jirí Havel, Adam Herout
claim paper
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