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108
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DSD
2004
IEEE
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DSD 2004
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Scene Management Models and Overlap Tests for Tile-Based Rendering
15 years 6 months ago
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ce.et.tudelft.nl
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
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