Sciweavers

FLAIRS
2009
14 years 7 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
59
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ICCSA
2005
Springer
15 years 3 months ago
Bringing Handhelds to the Grid Resourcefully: A Surrogate Middleware Approach
This paper presents the design of a middleware approach that aims at assisting handheld devices in accessing Grid services by wrapping the computational and resource intensive task...
Maria Riaz, Saad Liaquat Kiani, Anjum Shehzad, Sun...