Occlusion and lack of visibility in dense crowded scenes make it very difficult to track individual people correctly and consistently. This problem is particularly hard to tackle i...
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
This paper presents a novel approach for tracking humans and objects under severe occlusion. We introduce a new paradigm for multiple hypotheses tracking, observe-and-explain, as ...
We present a particle filtering algorithm for robustly tracking the contours of multiple deformable objects through severe occlusions. Our algorithm combines a multiple blob track...