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AIIDE
2006
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Artificial Intelligence
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AIIDE 2006
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Plausible Environment Reconstruction Using Bayesian Networks
15 years 4 months ago
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www.aaai.org
To save precious time and space, many games and simulations use static terrain and fixed (or random) reconstruction of areas that a player leaves and later revisits. This can resu...
Robert G. Price, Scott D. Goodwin
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