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109
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CCCG
1998
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Computational Geometry
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CCCG 1998
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A modified longest side bisection triangulation
15 years 4 months ago
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Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...
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