169views Algorithms» more  JAISE 2010»
13 years 2 months ago
Responsive environments: User experiences for ambient intelligence
In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combina...
Jorge Alves Lino, Benjamin Salem, Matthias Rauterb...
92views more  INTERACTIONS 2010»
13 years 4 months ago
PUX: patterns of user experience
s from a concrete to a new abstract level of description [1]. Rises in abstraction level happen regularly in all fields, but the key difference in Alexander's work was that ra...
Alan F. Blackwell, Sally Fincher
13 years 5 months ago
A Study on the Compatibility of Ubiquitous Learning (u-Learning) Systems at University Level
: Graz University of Technology has a long tradition in the design, development and research of university wide Learning Management Systems (LMS). Inspired by the iPhone Style, the...
Martin Ebner, Christian Stickel, Nick Scerbakov, A...
13 years 5 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
13 years 5 months ago
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Doyun Park, Ji-Hyun Lee
13 years 5 months ago
The APEX Framework: Prototyping of Ubiquitous Environments Based on Petri Nets
Abstract. The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anti...
José Luís Silva, Óscar R. Rib...
112views more  PSYCHNOLOGY 2008»
13 years 6 months ago
Tags and the City
This paper analyzes the findings of a set of field studies that explored the use of near field communication (NFC) tags in a mixed reality environment for providing access to digi...
Minna Isomursu
137views more  JUCS 2008»
13 years 7 months ago
The Trade-Offs of Blending Synchronous and Asynchronous Communication Services to Support Contextual Collaboration
: Contextual collaboration seamlessly integrates existing groupware technologies into a uniform user experience that combines synchronous and asynchronous interactions. This user e...
Werner Geyer, Roberto Silveira Silva Filho, Beth B...
136views more  JSA 2008»
13 years 7 months ago
Evaluation and optimization of a peer-to-peer video-on-demand system
Video-on-demand (VoD) is increasingly popular with internet users. However, VoD is costly due to the load placed on video servers. Peer-to-peer (P2P) techniques are an approach to...
Bin Cheng, Xiuzheng Liu, Zheng Zhang, Hai Jin, Lex...
13 years 7 months ago
Crowdsourcing service-level network event monitoring
The user experience for networked applications is becoming a key benchmark for customers and network providers. Perceived user experience is largely determined by the frequency, d...
David R. Choffnes, Fabián E. Bustamante, Zi...