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129
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CHI
2005
ACM
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Human Computer Interaction
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CHI 2005
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Automating the detection of breaks in continuous user experience with computer games
16 years 3 months ago
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infolab.usc.edu
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
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