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129
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PG
2003
IEEE
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Computer Graphics
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PG 2003
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Depth-Peeling for Texture-Based Volume Rendering
15 years 8 months ago
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cg.cs.uni-bonn.de
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
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