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103
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GRAPHICSINTERFACE
2008
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Computer Graphics
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GRAPHICSINTERFACE 2008
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Single-pass GPU solid voxelization for real-time applications
15 years 4 months ago
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artis.imag.fr
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
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