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JGTOOLS
2006
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JGTOOLS 2006
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GPU-Based Tiled Ray Casting Using Depth Peeling
15 years 3 months ago
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www.inf.ufrgs.br
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...
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