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116
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VR
2010
IEEE
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Virtual Reality
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VR 2010
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Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
15 years 1 months ago
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We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
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