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SIGGRAPH
1996
ACM

Light Field Rendering

10 years 2 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper, we describe a simple and robust method for generating new views from arbitrary camera positions without depth information or feature matching, simply by combining and resampling the available images. The key to this technique lies in interpreting the input images as 2D slices of a 4D function - the light field. This function completely characterizes the flow of light through unobstructed space in a static scene with fixed illumination. We describe a sampled representation for light fields that allows for both efficient creation and display of inward and outward looking views. We have created light fields from large arrays of both rendered and digitized images. The latter are acquired using a...
Marc Levoy, Pat Hanrahan
Added 08 Aug 2010
Updated 08 Aug 2010
Type Conference
Year 1996
Where SIGGRAPH
Authors Marc Levoy, Pat Hanrahan
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