This paper reports a study that aims to construct a 2D barcode supported learning system, called HELLO (Handheld English Language Learning Organization), to improve students’ En...
Abstract. This paper presents a new computer supported remote learning and gaming method using Tele-Face Mouse system. The Tele-Face Mouse system is being developed as a teleconfer...
The purpose of this study is to explore how student competition using the tit-for-tat strategy could be remedied with a minimum design change in order to support student to collabo...
If sufficient attention is not paid to the information models on which Learning Platforms are based the ability to deliver rich functionality is hindered. This paper describes the...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...