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IROS
2007
IEEE
100views Robotics» more  IROS 2007»
13 years 11 months ago
Incremental behavior acquisition based on reliability of observed behavior recognition
— We propose a novel approach for acquisition and development of behaviors through observation in multi-agent environment. Observed behaviors of others give fruitful hints for a ...
Tomoki Nishi, Yasutake Takahashi, Minoru Asada
IROS
2008
IEEE
165views Robotics» more  IROS 2008»
13 years 11 months ago
Mutual development of behavior acquisition and recognition based on value system
Abstract. Both self-learning architecture (embedded structure) and explicit/implicit teaching from other agents (environmental design issue) are necessary not only for one behavior...
Yasutake Takahashi, Yoshihiro Tamura, Minoru Asada
ROBOCUP
2007
Springer
107views Robotics» more  ROBOCUP 2007»
13 years 11 months ago
Incremental Generation of Abductive Explanations for Tactical Behavior
According to the expert literature on (human) soccer, e.g., the tactical behavior of a soccer team should differ significantly with respect to the tactics and strategy of the oppo...
Thomas Wagner, Tjorben Bogon, Carsten Elfers
ATAL
2004
Springer
13 years 10 months ago
Motion and Episode Models for (Simulated) Football Games: Acquisition, Representation, and Use
One of the key problems in the study of multi agent systems in which the agents exhibit continuous behavior is the automatic recognition and analysis of intentional activities bas...
Michael Beetz, Thomas Stammeier, Sven Flossmann
AIPS
2006
13 years 6 months ago
Explanation-Based Acquisition of Planning Operators
Classical planning algorithms require that their operators be simple in order for planning to be tractable. However, the complexities of real world domains suggest that, in order ...
Geoffrey Levine, Gerald DeJong