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CGF
2008
157views more  CGF 2008»
13 years 4 months ago
Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
CGF
2008
98views more  CGF 2008»
13 years 4 months ago
Texture Synthesis From Photographs
The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
CGF
2008
217views more  CGF 2008»
13 years 4 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CGF
2008
65views more  CGF 2008»
13 years 4 months ago
Ray Casting Algebraic Surfaces using the Frustum Form
Martin Reimers, Johan Seland
CGF
2008
117views more  CGF 2008»
13 years 4 months ago
Video Relighting Using Infrared Illumination
Inappropriate lighting is often responsible for poor quality video. In most offices and homes, lighting is not designed for video conferencing. This can result in unevenly lit fac...
Oliver Wang, James Davis, Erika Chuang, Ian Rickar...
CGF
2008
201views more  CGF 2008»
13 years 4 months ago
High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Darko Pavic, Leif Kobbelt
CGF
2008
80views more  CGF 2008»
13 years 4 months ago
Sketching and Composing Widgets for 3D Manipulation
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
Ryan Schmidt, Karan Singh, Ravin Balakrishnan
CGF
2008
80views more  CGF 2008»
13 years 4 months ago
Pressing: Smooth Isosurfaces with Flats from Binary Grids
Antoni Chica, Jason Williams, Carlos Andúja...
CGF
2008
139views more  CGF 2008»
13 years 4 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...