CGI   2001 Computer Graphics International Conference
Wall of Fame | Most Viewed CGI-2001 Paper
13 years 9 months ago
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps
We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
Stefan Brabec, Hans-Peter Seidel
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