NETGAMES   2003 Network and System Support for Games
Wall of Fame | Most Viewed NETGAMES-2003 Paper
13 years 5 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
Disclaimer and Copyright Notice
Sciweavers respects the rights of all copyright holders and in this regard, authors are only allowed to share a link to their preprint paper on their own website. Every contribution is associated with a desciptive image. It is the sole responsibility of the authors to ensure that their posted image is not copyright infringing. This service is compliant with IEEE copyright.
1Download preprint from source211
2Download preprint from source172
3Download preprint from source159
4Download preprint from source151
5Download preprint from source128
6Download preprint from source126
7Download preprint from source113
8Download preprint from source109
9Download preprint from source89
10Download preprint from source89