SI3D   2010 Symposium on Interactive 3D Graphics
Wall of Fame | Most Viewed SI3D-2010 Paper
13 years 9 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
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