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FLAIRS
2007
15 years 8 months ago
Adaptation of Hierarchical Task Network Plans
This paper presents RepairSHOP a system capable of performing plan adaptation and plan repair. RepairSHOP is built on top of the HTN planner SHOP. RepairSHOP has three properties....
Ian Warfield, Chad Hogg, Stephen Lee-Urban, Hector...
FLAIRS
2007
15 years 8 months ago
Artificial Intelligence for Adaptive Computer Games
Ashwin Ram, Santiago Ontañón, Manish...
AVI
2008
15 years 8 months ago
Users' quest for an optimized representation of a multi-device space
A plethora of reaching techniques, intended for moving objects between locations distant to the user, have recently been proposed and tested. One of the most promising techniques i...
Dzmitry Aliakseyeu, Andrés Lucero, Jean-Ber...
FLAIRS
2007
15 years 8 months ago
Investigating the Effectiveness of Applying Case-Based Reasoning to the Game of Texas Hold'em
This paper investigates the use of the case-based reasoning methodology applied to the game of Texas hold’em. The development of a CASe-based Poker playER (CASPER) is discussed....
Jonathan Rubin, Ian Watson
FLAIRS
2007
15 years 8 months ago
Generating Reports from Case-Based Knowledge Artifacts
Knowledge artifacts are units retained in repository-based knowledge management systems (KMS). When adopting cases as the representation for knowledge artifacts in KMS, one of the...
Rosina Weber, Sidath Gunawardena, Jason M. Proctor