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AAAI
2008
15 years 8 months ago
New Compilation Languages Based on Structured Decomposability
We introduce in this paper two new, complete propositional languages and study their properties in terms of (1) their support for polytime operations and (2) their ability to repr...
Knot Pipatsrisawat, Adnan Darwiche
AIIDE
2007
15 years 8 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
AAAI
2008
15 years 8 months ago
Parallel Belief Revision
A recalcitrant problem in approaches to iterated belief revision is that, after first revising by a formula and then by a formula that is inconsistent with the first formula, all ...
James P. Delgrande, Yi Jin
AIIDE
2007
15 years 8 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
AAAI
2008
15 years 8 months ago
On the Decidability of Role Mappings between Modular Ontologies
Many semantic web applications require support for mappings between roles (or properties) defined in multiple independently developed ontology modules. Distributed Description Log...
Jie Bao, George Voutsadakis, Giora Slutzki, Vasant...