The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Applications of Semantic Web technologies often require the management of metalevel information--that is, information that provides additional detail about domain-level informatio...
Thanh Tran, Peter Haase, Boris Motik, Bernardo Cue...
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
We propose a new webpage ranking algorithm which is personalized. Our idea is to rely on the attention time spent on a document by the user as the essential clue for producing the...
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...