Abstract. In this paper, we provide a transformation from the branching bisimulation problem for infinite, concurrent, data-intensive systems in linear process format, into solving...
Taolue Chen, Bas Ploeger, Jaco van de Pol, Tim A. ...
Abstract. Almost 20 years after the original conception, we revisit several fundamental questions about modal transition systems. First, we demonstrate the incompleteness of the st...
Kim Guldstrand Larsen, Ulrik Nyman, Andrzej Wasows...
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...