Sciweavers

ACMACE
2007
ACM
15 years 10 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
191
Voted
ACMACE
2007
ACM
15 years 10 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
EDBTW
2010
Springer
15 years 10 months ago
Updating relational data via SPARQL/update
Matthias Hert, Gerald Reif, Harald Gall
ACIVS
2007
Springer
15 years 10 months ago
Cascade of Classifiers for Vehicle Detection
Abstract. Being aware of other vehicles on the road ahead is a key information to help driver assistance systems to increase driver's safety. This paper addresses this problem...
Daniel Ponsa, Antonio M. López