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DIGRA
2005
Springer
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Computer Graphics
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DIGRA 2005
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How Serious are serious games? Some lessons from Infra-games
15 years 8 months ago
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In this paper, the authors explore the possible contribution of serious games for advanced academic and/or professional learning in particular to support the decision-making and 1
Geertje Bekebrede, Igor Mayer, Stijn-Pieter A. van
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DIGRA 2005
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Added
26 Jun 2010
Updated
26 Jun 2010
Type
Conference
Year
2005
Where
DIGRA
Authors
Geertje Bekebrede, Igor Mayer, Stijn-Pieter A. van Houten, Roy T. H. Chin, Alexander Verbraeck
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Researcher Info
Computer Graphics Study Group
Computer Vision