SI3D
2003
ACM
Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster
15 years 4 months ago
Jeffrey Jacobson
| Added |
05 Jul 2010 |
| Updated |
05 Jul 2010 |
| Type |
Conference |
| Year |
2003 |
| Where |
SI3D |
| Authors |
Jeffrey Jacobson |
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