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AIIDE
2008

Implementation Walkthrough of a Homegrown 'Abstract State Machine' Style System in a Commercial Sports Game

15 years 18 hour ago
Implementation Walkthrough of a Homegrown 'Abstract State Machine' Style System in a Commercial Sports Game
Brian Schwab
Added 02 Oct 2010
Updated 02 Oct 2010
Type Conference
Year 2008
Where AIIDE
Authors Brian Schwab
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