Sciweavers
Explore
Publications
Books
Software
Tutorials
Presentations
Lectures Notes
Datasets
Labs
Conferences
Community
Upcoming
Conferences
Top Ranked Papers
Most Viewed Conferences
Conferences by Acronym
Conferences by Subject
Conferences by Year
Tools
PDF Tools
Image Tools
Text Tools
OCR Tools
Symbol and Emoji Tools
On-screen Keyboard
Latex Math Equation to Image
Smart IPA Phonetic Keyboard
Community
Sciweavers
About
Terms of Use
Privacy Policy
Cookies
Free Online Productivity Tools
i2Speak
i2Symbol
i2OCR
iTex2Img
iWeb2Print
iWeb2Shot
i2Type
iPdf2Split
iPdf2Merge
i2Bopomofo
i2Arabic
i2Style
i2Image
i2PDF
iLatex2Rtf
Sci2ools
69
click to vote
COMPUTER
2006
67
views
more
COMPUTER 2006
»
Game Design Education: Integrating Computation and Culture
15 years 3 months ago
Download
www.bogost.com
Janet Murray, Ian Bogost, Michael Mateas, Michael
Real-time Traffic
COMPUTER 2006
|
claim paper
Related Content
»
Game Motivation and Effective Learning An Integrated Model for Educational Game Design
»
A framework for games literacy and understanding games
»
Designing Pervasive Games for Learning
»
Pool halls chips and war games women in the culture of computing
»
Broadening participation through scalable game design
»
Lets play chinese characters mobile learning approaches via culturally inspired group game...
»
Antecedents of Attributions in an Educational Game for Social Learning Whos to Blame
»
Making games for social change
»
Breadthlast technical electives integrating the CS core via computer games and mobile robo...
more »
Post Info
More Details (n/a)
Added
11 Dec 2010
Updated
11 Dec 2010
Type
Journal
Year
2006
Where
COMPUTER
Authors
Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche
Comments
(0)
Researcher Info
COMPUTER 2010 Study Group
Computer Vision