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WinSGL: synchronizing displays in parallel graphics using cost-effective software genlocking

15 years 2 months ago
WinSGL: synchronizing displays in parallel graphics using cost-effective software genlocking
Daniel Cotting, Michael Waschbüsch, M. Duller
Added 27 Dec 2010
Updated 27 Dec 2010
Type Journal
Year 2007
Where PC
Authors Daniel Cotting, Michael Waschbüsch, M. Duller, Markus H. Gross
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